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Operation: Flashback also features a dedicated item pool curated with weapons that many veterans will recognize as “meta-defining” since Warzone’s launch.
Take a trip down memory lane with double-barreled Dragon’s Breath shotguns, semi-auto do-it-all marksman rifles, akimbo weapons galore, and other armaments that return in this mode (and nowhere else in Warzone).
More Than Rare Item Pool
Self-Revive Kit (Season Two, Modern Warfare): Medical kits allowing you or a squadmate to revive themselves after being downed during a match.
Precision Airstrike (Season Two, Modern Warfare): Throw on those binoculars to designate a twin jet precision strike on a path in your line of sight.
Cluster Strike (Season Two, Modern Warfare): Designate a mortar strike by pointing a handheld laser at any position within your line of sight.
Overdrive Perk (Season Five, Black Ops Cold War): Grants a temporary speed boost.
Gas Mask (Season Two, Modern Warfare): Single-use item that allows Operators to not take damage in the circle collapse for 10 seconds.
Incredibly Rare Item Pool
Durable Gas Mask (Season Five Secret Item, Modern Warfare): Single-use item that allows Operators to not take damage in the circle collapse for 30 seconds.
Advanced UAV (Season Two Secret Item, Modern Warfare): Reveals both the positions and directions of all Operators within Verdansk. Those who currently have Ghost equipped will also appear on the radar outside of 250 meters but will disappear once the squad using an Advanced UAV gets into that range.
2X Perk (Season Five, Black Ops Cold War): Doubles Points, XP, and Cash during its activation time.
Vault Keycards #1 and #3 (Season Three Secret Item, Black Ops Cold War): Can be used alongside Vault Keycard #2 from the “Downtown Tower” Public Event to unlock [[CONFIDENTIAL]] (but ’80s Action Heroes already know this…).
The Rarest of the Rare Item
Hunter Vision (Season Five, Black Ops Cold War):Occasionally highlights all nearby enemies with a heat signature, granting increased visibility on them, even through cover.
Specialist Token (Season Three Secret Item, Black Ops Cold War): A highly desirable item that awards the player who loots this token with all available Perks.
In addition to these items, Operators will receive all new rewards for completing Scavenger and Recon Contracts. Completing a Scavenger Contract will award a guaranteed Cluster Strike or Precision Airstrike, while Recon Contracts give out a free UAV.
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Nothing really beats the enjoyment of having your friend sitting next to you as you both take over a match with teamwork, and Call of Duty: Black Ops Cold War comes with a split-screen feature to allow you to do just that. Even if you don’t have LAN parties frequently these days, the split-screen feature can always be a lifesaver since you never know when you’ll host a fellow CoD fan at your place.
If this is your first time trying to play Black Ops Cold War or any other game in split-screen mode, the process may take slightly longer than usual. There are a few things you’ll need to set up before going split-screen, but your efforts will let you turn on the mode within seconds in the future.
Here’s everything you need to know to play Black Ops Cold War on split-screen. Not all the game modes will support the split-screen feature, however, meaning you’ll have to make do with the modes available.
How to play Call of Duty: Black Ops Cold War in split-screen on PlayStation 4 and 5?
How to play Call of Duty: Black Ops Cold War in split-screen on PS4:
- Have your PS4 set as the primary console for your PSN account.
- If you haven’t done this process before, you can easily set it up by navigating to the Settings on the home screen.
- Choose Account Management and choose Activate as your Primary PS4.
- You’ll be prompted with a small informative screen, and you’ll set your PS4 as the primary console of your PSN account upon clicking Activate.
- This step is required since the account you’ll use for the split-screen will also use your PS+ membership to connect to Black Ops Cold War’s servers.
- Launch Black Ops Cold War.
- Once you’re in Black Ops Cold War, make your way to the multiplayer lobby and click on Find Games.
- Turn on your second controller by pressing the PS icon in the middle.
- You’ll be prompted with a screen asking, “who is using this controller?” and you’ll need to pick the PSN account that you want to use for split-screen purposes.
- The person you’ll be playing with can also log into their PSN accounts during this step.
- You’ll need to create a new account or log in with a spare one if your guest doesn’t have an account of their own.
- A new key activation hint will appear on the top right corner of your screen, and the second player will be able to join the lobby by pressing X.
- Confirm the account summary, presented by Activision, and the second player should find themselves slowly walking next to you in the lobby.
- As of now, players can only play the multiplayer mode when on split-screen.
How to play Call of Duty: Black Ops Cold War in split-screen on PS5:
The process for the PS5 is almost the same as how it was for PS4, but with a couple of twists. Sony retired the “Primary Console” function on PS5 and replaced it with “Console Sharing and Offline Play.”
You’ll need to:
- Open the Settings menu by clicking on the cog icon on the main screen.
- Scroll down to “Users and Accounts” and click on it.
- Navigate to the Other tab and then choose “Console Sharing and Offline Play.”
- Upon selecting this option, you’ll be prompted with an information screen. You’ll find out if you have the option turned on already or not.
- You’ll want this option enabled since the additional account you’ll use to activate the split-screen will need your PS+ membership.
- Launch Black Ops Cold War and navigate to the multiplayer lobby and click on Find Games.
- Turn on your second controller and either choose or login to a secondary PSN account.
- Once you log into a new account with your second controller, a new menu hint will pop-up, and you’ll be able to activate split-screen by pressing X on the second controller.
How to play Call of Duty: Black Ops Cold War in split-screen on Xbox?
Activating split-screen on Xbox is relatively faster since Microsoft allows players to hop into gaming sessions with a second controller by using guest accounts.
How to play Call of Duty: Black Ops Cold War in split-screen on Xbox One:
- Designate your Xbox One as your home Xbox.
- If you’ve never logged into your account on any other Xbox than yours, then your device is likely to be your home device.
- You can check if your console is set as your home device by navigating to Profile & System.
- Scroll down to Settings and select General.
- Choose Personalization and select My home Xbox.
- Once you make sure that your Xbox is set as your home device, launch Black Ops Cold War.
- Head over to the multiplayer lobby and select Find Games.
- Turn on your second controller and either select or login to a secondary account. You can also choose to continue as a Guest.
- Logging in with your second controller will allow you to press A or Y and activate split-screen.
How to play Call of Duty: Black Ops Cold War in split-screen on Xbox Series X/S?
The move to the next-gen of consoles also made it slightly different to turn on split-screen on Xbox devices. Though you won’t have the option to login as a guest, you’ll be able to jump straight into the action by activating your second controller.
- Launch Black Ops Cold War.
- Navigate to the multiplayer lobby and select Find Games.
- Turn on your second controller by pressing the Xbox logo on it while you’re at the Find Games screen.
- Your Xbox Series X/S will ask you to log into an Xbox account upon activating the second controller. You can log into pre-existing ones or sign in with a new account to get your second controller ready for split-screen.
- After the login process, you’ll be able to activate the split-screen feature by either clicking on A or Y.
- Once the second controller gets into the same lobby with your main account, you’ll be able to join a multiplayer match in split-screen.
Can you play Call of Duty: Black Ops Cold War in split-screen on PC?
Most gaming PCs are powerful enough to run multiple instances of Black Ops Cold War simultaneously, but it isn’t possible to play in split-screen on PC. This isn’t due to hardware limitations but because of constraints that Blizzard’s Battle.net launcher adds to the equation. The Battle.net launcher requires an internet connection even if you’re looking to play offline, and its unique user ID system prevents two accounts from logging in on the same device at the same time.
PC players will need to resort to playing with their mates through the game’s crossplay feature. Though it won’t be the same as playing next to each other, it’s still a decent way of squading up with your friends from different gaming platforms.
Are there any disadvantages to playing Black Ops Cold War on split-screen?
PS5 can easily run Black Ops Cold War at smooth frame rates but considering it’ll start running two instances of the game upon entering the split-screen mode, you may notice performance drops. It’s possible to observe small dips in frames whenever both players find themselves in action-packed situations, which aren’t severe enough to impact your gaming experience negatively.
Gaming performance aside, playing in split-screen will reduce your field of view by half, meaning it’ll be harder for you to notice enemies. You may need to sit closer to the screen or make up for the vision loss with communication.
Dusty consoles may also experience warmer than usual temperatures while gaming, which can trigger further FPS drops. You can clean your PS5 or invest in a quality cooling pad to allow your console to push its limits even under an immense load.
- For the power-up in Zombies, see Nuke (Zombies).
- For the hidden 25 killstreaks in Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts, see M.O.A.B. and K.E.M. Strike.
The Tactical Nuke is an unlockable killstreak reward in Call of Duty: Modern Warfare 2 and a hidden killstreak reward in Call of Duty Online, Call of Duty: Mobile, Call of Duty: Modern Warfare and Call of Duty: Black Ops Cold War.
Call of Duty: Modern Warfare 2
- "End the game with a bang..."
- — In-game description
Requiring 25 consecutive kills (or 24 with the Hardline Perk), this killstreak is the hardest to acquire in Call of Duty: Modern Warfare 2. It can be unlocked as early as level 10.
Once used, a ten second countdown will display on all player's screens as the nuclear warhead, although invisible, falls to the ground, and a siren will sound. Once the countdown expires, the entire battlefield will be engulfed in white light as the nuke explodes. Time will appear to slow, all vehicles and killstreak rewards will explode, and finally, all spawned players including the user, die on the spot.
A Tactical Nuke detonation results in an automatic win for the user and their team, no matter what the current score is - however if a nuke is called in a Free-for-All, when an enemy has more kills than the Nuke user, the Nuke will not give the user a win. Once a Tactical Nuke is called in, the current score will freeze. This means that the scores will not increase even if players capture objectives, or kill enemies. For example, if the score in Domination was 199 to 180 and someone calls in a nuke, the score will remain the same..
After the Tactical Nuke explodes, it will kill all players who are alive within 5 seconds of its explosion. This can greatly extend the user's killstreak, as long as they are one of the final players killed - and it does add to the user's Leaderboards Killstreak. However, this can be avoided by calling a controllable killstreak with a laptop (Predator Missile, Chopper Gunner, etc.) exactly when the nuke goes off. A player can also survive a Tactical Nuke while in Final Stand or Last Stand.
The Nuke does not kill players in a random order. The bomb is dropped off map. If standing at the edge of the map, looking out at where the bomb is dropped the player will see an explosion and shock wave almost identical to when the Nuke goes off in the Call of Duty 4: Modern Warfare campaign mission "Shock and Awe". The players will be killed in order of distance (closest to furthest) of the explosion.
Tactical Nuke acquired
The 10 second timer
The scoreboard after the explosion
Call of Duty Online
The tactical nuke returns in Call of Duty Online, requiring 25 gun kills (killstreaks will not count) and will end the game in the favor of the nuke user. Unlike in Call of Duty: Modern Warfare 2, it does not kill teammates however. In a previous version of the game, it was identical to the Call of Duty: Modern Warfare 3M.O.A.B. which did not end the game.
The current Tactical Nuke icon.
The Nuke aquired (previous version).
The 10 second countdown.
The aftermath of the nuke being called in.
Call of Duty: Mobile
- "Warning! Friendly/enemy nuke has been launched! Repeat, friendly/enemy nuke has been launched!"
- — In-game announcer
The Tactical Nuke returns in Call of Duty: Mobile where is it called Nuclear Bomb where it functions similarly the Modern Warfare 2 version.
Requiring 20 consecutive gun kills (does not stack by using other scorestreaks, operator skills and Hardline perk), this killstreak is the hardest to acquire in Call of Duty: Mobile and have the lowest kill requirement in entire Call of Duty series. It can be unlocked as early as level 20.
Unlike in Modern Warfare 2 and Call of Duty: Online, activating a nuke will not end the game, similarly to the M.O.A.B. from Modern Warfare 3. In the limited time gamemode: Attack of the Undead, however, if a survivor launches a nuke, the game will end, and all remaining survivors will win the game.
Once used, a ten second countdown will display on all player's screens as the nuclear warhead, falls to the ground, and a siren will sound. Once the countdown expires, the entire battlefield will be engulfed in bloom and white light as the nuke explodes. Time will appear to slow, all vehicles and scorestreaks rewards will explode, and finally, all enemies will die instantly.
Nuclear Bomb Final KillCam
Like mentioned above, calling in a Nuclear Bomb does not result instant win the match, except for in Attack of the Undead. If the last match kill was a nuke kill, everyone in the match will see the Nuclear Bomb Final KillCam at the end of the match.
Call of Duty: Modern Warfare
- "This is Watchtower, Passcode accepted. Beginning Launch Sequence."
- — Russian commander upon activation
The Tactical Nuke returns in Call of Duty: Modern Warfare where it functions similarly to its Modern Warfare 2 version, but is a hidden killstreak similar to M.O.A.B., K.E.M. Strike, DNA Bomb, and V-2 Rocket in previous games, and requires 30 kills instead of 25. Kills by killstreaks (even with Kill Chain) and vehicles in Ground War do not count towards the required kills; Hardline and Pointman does not affect it either.
Winning the game after a nuke is called in will not end the game, and if the nuke is called in by the team with a losing score they will still win the match.
Unlike in Modern Warfare 2, instead of slowing down time when the Tactical Nuke detonates, all players' vision will instantly black out as the shockwave reaches them before showing the victory/defeat screen.
A Tactical Nuke (called DEFCON Nuke in-game) will be automatically called in when a team managed to capture all five objectives and hold them for 45 seconds in Ground War, ending the match in favor of the said team
In the game mode Infected, after the Survivor manages to get 30 kills without being infected, they will have the option to call in a Tactical Nuke. After the nuke goes off, it will conclude the match, afterwards. The player who called in the Tactical Nuke will still be labeled as Survivor on the leaderboards and will receive a victory, and the Infected will receive a loss. Other Survivors who manages to not be infected before the nuke goes off will automatically be switched over to the Infected on the leaderboards and suffer the same outcome as the rest of the Infected.
Call of Duty: Black Ops Cold War
First introduced during the 80s Action Heroes event, the Tactical Nuke could be earned as a hidden Scorestreaks in the Die Hardpoint mode. Players needed to get 31 kills with their weapons to get rewarded with the nuke. When launched, a siren will blare and the nuke would detonate killing every player on the map without ending the match. After Die Hardpoint was replaced by Cranked Hardpoint, players only needed 25 consecutives kills to earn the Tactical Nuke.
With Season Four Reloaded, on July 15th, 2021, the Tactical Nuke was added to every Multiplayer modes, with the exception of League Play, Fireteam and Gunfight. 30 consecutive weapon kills are required to earn the Tactical Nuke.
Call of Duty Modern Warfare 2 - 25 gun streak nuke
Call of Duty Modern Warfare 2 Tactical Nuke sounds compilation
CODOL Tactical Nuke
- Upon detonation, all killstreaks will be destroyed, giving the player who called the Tactical Nuke the amount of XP they would normally get for destroying a killstreak. This can result in the player gaining thousands of XP in one Nuke, if the enemy team has multiple killstreaks active, combined with the score for actually killing the enemy team.
Call of Duty: Modern Warfare 2
- Oddly, chickens on maps such as Rundown and Karachi do not die in the aftermath of a tactical nuke.
- The world's fastest record time of achieving a Tactical Nuke under normal gameplay conditions (with kill-streak assistance) is held by player 'WhiteBoy7thst' at 32 seconds.
- If the player activates the Nuke in Demolition while his or her team is losing, the player will not get the "Ultimate Sacrifice" challenge. This also applies in Free-for-All.
- A scrapped game mode was hidden in the code of Call of Duty: Modern Warfare 2 named Global Thermonuclear War. The objective was to capture the nuke, and the first team to obtain 100 points would win, at which point the Tactical Nuke would be automatically activated.
- Being killed by a friendly nuke will affect a player's permanent K/D ratio.
- Interestingly, the acquisition sound for the Tactical Nuke was originally going to used as a sound for players leaving during online matches. The sound is referenced in the files as "mp_player_exit_warning".
- The sound was also heard in the official launch trailer for MW2, albeit more than once.
- In the map Wasteland, when the Tactical Nuke is activated, the explosion is seen incoming from the Reactor No. 4 at the Chernobyl NPP. This references the Chernobyl Nuclear Disaster in 1986.
Call of Duty: Modern Warfare (2019)
- The launch code for the Tactical Nuke is 6853.
- On multiplayer maps, the tactical nuke can be seen descending from the sky until impact.
Call of Duty: Black Ops Cold War
- During the 80s Action Heroes even, a short excerpt of Beethoven's "Ode of Joy" would play during the nuke explosion as a reference to 1988 movie Die Hard.
Call of Duty: Black Ops 4
2018 video game
2018 video game
Call of Duty: Black Ops 4 (stylized as Call of Duty: Black Ops IIII) is a 2018 multiplayerfirst-person shooter developed by Treyarch and published by Activision. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 12, 2018. It is a sequel to the 2015 game Call of Duty: Black Ops III, the fifth entry in the Black Ops sub-series, and the 15th installment in the Call of Duty series overall.
Black Ops 4 is the first Call of Duty title without a traditional single-player campaign mode. Instead, it features the Solo Missions mode, which focuses on the backstories of the game's multiplayer characters, known as "Specialists". The missions take place between Black Ops II and III chronologically. Some of the Specialists also carried over from Black Ops III. The multiplayer mode is the first in the series to not feature automatic health regeneration and introduces both predictive recoil and a new ballistics system. The game included three Zombies maps on release day, four if a special edition of the game, or the Black Ops Pass, was purchased. The locations of the maps include the RMS Titanic, an Gladiatorial Arena in Roman Egypt, and Alcatraz Federal Penitentiary. The game also introduced a battle royale mode called Blackout, which features up to 100 players in each match. Many characters from this and other Black Ops titles can be used as the player's character model in this mode.
Development for the game started shortly after the release of Black Ops III. Treyarch chose not to create a campaign mode for the game at the beginning of development, instead putting all of their focus on the multiplayer aspect. They cited an increased interest for multiplayer and lack of time spent by the playerbase on the campaign mode as reasons why they shifted their focus. Black Ops 4 utilizes Blizzard's Battle.net platform for the Windows version instead of Steam, the first game in the series to do so. Teasing of the game began in March 2018, with a full reveal taking place later in May. Two betas were held for the game; one for the multiplayer in August and one for Blackout in September. The release date was moved up to October instead of the series' usual November in an attempt to avoid coinciding with the release of other high-profile games.
Pre-release reception of the game was negative due to the game's lack of a campaign mode and the Black Ops Pass, a season pass that distributes downloadable content (DLC) in the form of "Operations". Black Ops 4 received positive reviews upon release, with praise towards its three modes, particularly Blackout, while it received criticism for the game's lack of a campaign mode and the design of its microtransactions implemented in updates. Despite physical retail sales for the game being the lowest in the series in a decade, it was the best-selling digital launch in Activision's history, surpassing 2017's Call of Duty: WWII.
Call of Duty: Black Ops 4 is a multiplayerfirst-person shootervideo game. Unlike previous titles in the Call of Duty series, Black Ops 4 is the first entry to not feature a traditional single-player campaign, and contains only Multiplayer, Zombies and a new battle royale mode called Blackout.
Black Ops 4's multiplayer features the return of Specialists, unique soldier characters with special abilities and traits. At launch, the game features a total of ten Specialists, six of which (Ruin, Prophet, Battery, Seraph, Nomad, Firebreak) are returning characters from Black Ops III, while the other four (Recon, Ajax, Torque, Crash) are new additions. Unlike Black Ops III, the game allows only two unique Specialist per team, in order to emphasize the role of each character. Following launch, more Specialists are added to the roster, with unique weaponry and equipment.
Multiplayer has also been reworked with various changes for more tactical and teamwork gameplay. Automatic health regeneration is removed in favor of a manual healing system (with each player having a health bar), weapons are now given predictive recoil patterns, and a mixed ballistics system, using both hitscan and projectile damage, is employed as opposed to just hitscan. Weapon customization is also emphasized, allowing for deeper personalization of players' arsenals; attachments are also given tiers, with tier-2 upgrades providing even bigger improvements to the weapons. Certain weapons also offer Operator Mods, which significantly change how a weapon works, while costing a significant portion of the 10 customization slots per class.
In addition, the game includes Specialist Headquarters, a solo mode featuring skill-based tutorials that unlock backstories on various Specialists in the game. The missions are set within the same narrative world of the Black Ops campaigns, between the events of Black Ops II and Black Ops III.
Zombies returns as the cooperative multiplayer mode for Black Ops 4. The game mode features a wider range of customization, allowing for more personalized play styles. Mechanics of the game can be customized via "Custom Mutations", which include over 100 variables, such as overall difficulty, zombie speed, health, damage, and more. Time-limited events known as "Callings" are also promised to be included in the game for long-term engagement. Similar to the Nazi Zombies mode in Call of Duty: WWII, custom loadouts are included to allow players to select different starting weapons, equipment and special upgradable weapons, as well as perk selection to be available in each match. A new game type, Rush, is introduced into Zombies, where the players build up points and multipliers and compete against one another for the highest point possible until death. Black Ops 4 features a new form of consumable items called Elixirs, which grant temporary buffs to the players upon activation; and Talismans, special modifiers that are applied at the start of each match. Elixirs are provided in five types: Classic, Common, Rare, Legendary and Epic; the first is unlocked permanently via player progression, while the latter four are consumable and only craftable using the in-game currency. Talismans are also consumable, and can only be acquired in the same method.
Black Ops 4 is also the first game to feature two distinctive, separate storylines for Zombies. At launch, the game features three on-disc maps: "Voyage of Despair", which takes place on the RMS Titanic; "IX", which takes place in an Ancient Rome arena; and "Blood of the Dead", a soft-remake of the Black Ops II map "Mob of the Dead", taking place once more in Alcatraz Federal Penitentiary. The former two maps form the new "Chaos" storyline, and star a new cast of characters: Scarlett, Shaw, Diego and Bruno; while "Blood of the Dead" returns to the original "Aether" storyline established in the previous Black Ops games, and stars the four original characters (Dempsey, Nikolai, Takeo, Richtofen; also known collectively as Primis). A fourth map, titled "Classified", is included in the special editions of the game and the "Black Ops Pass" at launch, and is a remake of the Black Ops map "Five", featuring the original incarnation of Primis (known as Ultimis) as the playable characters. The map "Dead of the Night" features a celebrity cast, in maintaining tradition of previous Black Ops games containing one Zombies map with playable characters portrayed by celebrities.
Black Ops 4 features a battle royale game mode called Blackout which serves as a stand-in for the campaign mode. While utilizing the traditional Black Ops combat style, the mode includes the largest map featured in a Call of Duty title. Players compete against each other through locations appeared in previous Black Ops games. This mode will also feature land, sea, and air vehicles for players to use. The game mode features various playable characters from the entire Black Ops series, such as Alex Mason from the original game, Raul Menendez from Black Ops II, and the Primis crew from Zombies.
In Blackout, up to 100 players, who can choose to play as Solo, Duos, or Quads (squads of 4), drop into the map via helicopters, and must scavenge for loot to survive as the last person(s) standing, while a circle collapses and narrows the map's playable area. In addition to regular weapons, players can equip health kits, armors, ammo types, attachments, as well as perk consumables. AI-controlled zombie enemies also spawn at Zombies-themed locations, such as Asylum or Lighthouse, and upon being killed drop Zombies loot items, such as the Ray Gun or Cymbal Monkey. Several vehicles, such as the ATV and helicopter, are also available for traversal around the map.
Similar to Fortnite Battle Royale and the main multiplayer, Blackout features special modes that change the presence or mechanics of physical items in the Blackout world. Modes such as 'Close Quarters' emphasise a faster and more aggressive playstyle through the exclusion of long-range weapons, while others like 'Fast Collapse' feature a faster narrowing of the circle. Later updates included a different map, called 'Alcatraz', which features a significantly smaller map, which is supposed to represent Alcatraz Island. Main differences between Alcatraz and the regular map include the fact that only 40 players are allowed per match, there are respawns included, and no vehicles are present.
In the year 2043, during a covert mission involving a mercenary group, Jessica Mason-Green (Alexa Kahn), a US Army Specialist is presumably killed while her two squad mates, Donnie "Ruin" Walsh (Christian Rummel) and Erin "Battery" Baker (Morla Gorrondona) escape with critical injuries. Two years later, Savannah Mason-Meyer (Evangeline Lilly), a trillionaire researcher and Jessica's sister, recruits ten of the world's most elite soldiers, including Ruin and Battery, for a top-secret project against an unknown threat. Savannah uses a Combat Immersion program to train the Specialists in a virtual simulation, with Sergeant Frank Woods (James C. Burns) acting as their instructor.
While taking a break from training, Ruin discusses with Battery about their survival two years prior, and that he received a warning message from a mysterious individual. At some point, the individual contacts Ruin at his home, tipping him off to an ambush by mercenaries. Ruin survives the ordeal, and arrives at a warehouse where he confronts the individual, revealed to be Jessica who remained alive and went undercover. It is implied that Savannah intends to eliminate all the Specialists she hired, and that she was somehow responsible for the botched mission in 2043. Woods is then shown in an asylum, standing beside a wheelchair-bound Alex Mason (Sam Worthington). As Mason mutters to himself, Woods tells him that it has always been him "in the box".
Intel files unlocked from completing Specialist tutorial missions reveal additional stories. Savannah is revealed to be running Project Blackout, an experiment that is implied to be about resurrection of the dead through unknown means. The project was successful in reviving four subjects, referred to as "archetypes": Mason, Woods, Viktor Reznov (Piotr Michael), and Raul Menendez (Kamar de los Reyes); the latter is tasked with overseeing the project alongside Savannah. Jessica, who disapproves of Savannah's actions, was revealed to have been actually shot by Savannah during a heated argument between the two sisters. Battery is revealed to have been seeing flashes of numbers, an effect of the brainwashing technique that Mason previously experienced during the Cold War, further hinting that the event of the mission in 2043 may not have been real. Woods, who is involved in a relationship with Savannah, is tasked with brainwashing Mason, using the same technique from before, for an unknown purpose. The latter was then allowed to meet Reznov, who Woods claims to have survived the events of Vorkuta.
On March 20, 1912, treasure hunter Alistair Rhodes (Charles Dennis) hosts a party at his mansion in England, where many of his associates are invited. However, the Order, an ancient cult who has been after Alistair for some time, kidnaps him by enslaving his butler, Godfrey (Charles Dance) to do their bidding. Using a mysterious device called a Sentinel Artifact, the Order releases a substance called Prima Materia, transforming all of the guests in the mansion into zombies, sparing only Godfrey and three other guests: stage-show cowboy Gideon Jones (Kiefer Sutherland), pseudo-psychic Madame Mirela (Helena Bonham Carter) and Brigadier General Jonathan Warwick (Brian Blessed). The four band together to battle against the combined forces of undead, werewolves and vampires roaming the mansion. After successfully completing the trial, the four put an end to the undead outbreak, but Godfrey, under the influence of his dark self, murders the other three and inadvertently sets the mansion on fire. He is then killed by Alistair's daughter, Scarlett (Courtenay Taylor), who then gives chase to her father's kidnappers. She fails to rescue Alistair, but finds a letter he left behind, instructing her to seek out three of his most trusted associates: former French Foreign Legion soldier Bruno Delacroix (Andrew Morgado), Mexican spy Diego Necalli (Christian Lanz), and British chemist Stanton Shaw (Nick Boraine).
After recruiting Alistair's three friends, Scarlett boards the RMS Titanic with them in search of a Sentinel Artifact, which is kept locked up. They successfully acquire it, but then encounter a member of the Order who activates the artifact, transforming every ship crew member and passenger into zombies. Just as the ship crashes with an iceberg, the four work together in order to recover the Sentinel Artifact and restore it. In doing so, they activate an ancient trial, which tests them with various puzzles and tasks. Upon successful completion of the trial, the Prima Materia's effect is reversed, and all passengers on the Titanic are reverted to their human state. The crew discovers an apparition of a gateway, but before they could interact with it, they are forced to escape as the ship sinks. Shaw points the crew toward their next destination, Delphi, Greece in order to find answers. Unbeknownst to the crew, Bruno possesses the same marking that Godfrey had, hinting at his dark self taking over.
Scarlett and the gang are guided by the Oracle of Delphi (Cissy Jones) to an ancient cavern where the gateway is located. After inhaling a mysterious vapor, they begin to hallucinate and are taken back in time to a Gladiatorial Arena in Roman Egypt, where the High Priest of Chaos (Fred Tatasciore) uses a Sentinel Artifact to turn slaves into zombies and pit them against gladiators for entertainment. The crew, now taking on the form of gladiators, is forced to fight for survival, as they complete various challenges to appease the four Gods: Danu, Ra, Zeus and Odin. Upon completion of the challenges, they face off against a combined force of undead warriors in the arena, and emerge victorious. The completion of the trial opens a portal to the Library of the Nine, but the High Priest fails to access it. He then has Scarlett and the rest executed despite their demand for clemency.
Snapping out of the hallucination, Scarlett then inputs the symbols she saw on the portal into the gateway, allowing the crew to enter the Ancient City of Delphi. They meet up with the Oracle, who has been trapped here for centuries amidst an ongoing Sentinel Trial. Hoping to prevent the ancient demigod Perseus from slaying the Olympian Gods, she assists them in fighting against the zombie horde roaming the city, as well as various ancient mythical Greek creatures. In the midst of the trial, Bruno's dark self takes over temporarily and secretly kills Shaw, then revives him using the Scepter of Ra, allowing Shaw to also be enslaved by his dark self. The trial reaches its culmination as the crew battles against Perseus and his winged steed Pegasus, and triumphs. While Scarlett attempts to free the Oracle, the other three follow her directions to look for Alistair, only to find that he and other Order members have been petrified. Diego runs back in horror, and discovers that the Oracle was Medusa in disguise. Medusa renders Scarlett unconscious after acquiring certain knowledge from her mind. Diego manages to retrieve Scarlett and hides, as Medusa declares her eventual ownership of the Library, and world domination.
During their mission to secure their own souls, the Primis crew: Edward Richtofen (Nolan North), "Tank" Dempsey (Steve Blum), Takeo Masaki (Tom Kane) and Nikolai Belinski (Fred Tatasciore) takes a detour to Alcatraz Island, where Richtofen plans to acquire blood vials, items he deems necessary for his "insurance policy", to protect his companions. Upon encountering a past version of himself, Richtofen is given the Kronorium book, and learns that the contents of the book have changed, and that his own blood is now demanded by the prison's Warden. Through their attempt to survive his wrath, Primis learns that the Warden, working for the ancient Apothicon race via the Shadowman (Robert Picardo), intends to use Richtofen's blood to power a special machine called the Dark Mechanism, due to it containing a massive amount of Aether energy. After gaining the trust of the various spirits residing in the prison, Primis engages in a final showdown against the Warden and his zombie hordes, aided by the spirits of Alcatraz. Richtofen eventually enters the Dark Mechanism and willingly lets it extract his blood, hoping for a chance at defeating the Warden. This in turn releases another Richtofen, who has lived through a previous cycle of the events, and kept himself cryogenically frozen under Alcatraz for years. Using the fire elemental gem from the ancient Staff of Fire, the newly awakened Richtofen greatly weakens the Warden, allowing Primis to defeat him and free all souls in Alcatraz from their torment. Having broken the cycle, Richtofen hands the Kronorium to Nikolai and passes over the leadership mantle, convincing the latter that his soul is needed to defeat the omnipotent Doctor Monty. The new cycle's Richtofen is left to die as his blood is drained by the Dark Mechanism.
Back in the original timeline, following their adventures at Shangri-La, the Ultimis crew (original incarnation of Primis) attempts to teleport to the Moon immediately, but instead ends up in The Pentagon in 1963. Meanwhile, at the Ascension Facility in Russia, the scientist Yuri Zavoyski tricks his partner Gersh into activating a black hole device, sucking him in it, per the orders of a corrupted Samantha Maxis (Julie Nathanson). Yuri uses the device to travel to the Pentagon and unleash the zombie horde, experimented on by the US Government, against Ultimis. The four battle against the undead across the Pentagon, as well as the Groom Lake facility of Area 51. Unbeknownst to them, a future version of Ultimis, following the destruction of the Earth in 2025, time-traveled back to Groom Lake months before the arrival of their past selves. Richtofen, whose body was occupied by Samantha's soul from the future, went into a comatose state when her soul was sucked out; however, he was revived when a zombified Richtofen arrived some times later and interacted with his comatose self, transferring his consciousness to the new body. As the future Ultimis remains in captive at Groom Lake, Primis arrives and convinces them to leave together in preparation for "the great war".
Primis and Ultimis travel together to Camp Edward, a nuclear testing facility run by the American research group Broken Arrow, in search of an Elemental Shard. They activate the facility's artificial intelligence, codenamed Rushmore (John de Lancie), who agrees to give them the shard in exchange for them proving their worthiness. After completing several tasks and demonstrating the core values of Broken Arrow, Rushmore then proceeds to open the APD (American Pyramid Device), which houses Broken Arrow's Director, Cornelius Pernell, who has been transformed into an electric being following an experiment with the shard. Dubbing himself "Avogadro", Pernell then battles Primis and Ultimis, but ultimately fails and is teleported to a different Broken Arrow facility in Hanford, Washington. The crews retrieve the elemental shard, but then learn from Doctor Ludvig Maxis (Tatasciore), who has been residing in Agartha, that Monty is aware of their plan. Maxis reveals that Monty would be able to wipe out the Apothicons and the presence of Element 115, but at the cost of his own life; thus, he intends to perpetuate the cycle. As he attempts to send Samantha and Eddie (a child version of Richtofen from a different dimension) to safety, Monty reveals his true form and devours Maxis. Samantha arrives at Camp Edward, regaining her Aether powers once more, and swears vengeance on Monty.
Primis and Ultimis take a temporary break in a forest, and celebrate before their final battle. Back in Alcatraz, the cryopods in Richtofen's lab open, releasing the Victis crew: Abigail "Misty" Briarton (Stephanie Lemelin), Marlton Johnson (Scott Menville), Samuel Stuhlinger (David Boat) and Russman (Keith Szarabajka) from their slumber. Ultimis Richtofen, as well as Primis Nikolai, instructs Victis to go to the Group 935 outpost in Siberia to construct an "Agarthan Device", said to be capable of granting its user any wish they desire. At the Siberian outpost, Victis encounters Pablo Marinus, one of Richtofen's former test subjects who was assumed to have died, and receives his help in constructing the device, using the blood of an ancient Apothicon being, a container dubbed the Seal of Duality, and the Elemental Shard. After fully powering up the device, Pablo uses it to travel to the Great War, where he would assist Primis Richtofen in sending him back to Alcatraz and break the cycle. The Agarthan Device is then sent to Primis Nikolai, who uses it to destroy the Summoning Key. Nikolai reveals the truth that the Kronorium showed him: despite their best efforts, they would be doomed to repeat the cycle if they ever participate in the Great War. He also reveals that he and the rest of Primis/Ultimis are the catalysts that perpetuate the cycle, and as long as any of them exist, it will allow Monty to keep the cycle going, ensuring the survival of both the universe and himself. As a result, Nikolai has both crews killed by poisoning their drinks, then asks Samantha to kill him. The destruction of the Summoning Key also ensures the entire multiverse, including Monty, the Apothicons and Element 115, are banished to the Dark Aether. As Samantha and Eddie walk toward a light in the darkness, each member of Primis and Ultimis can be heard in the background revealing their desires for a life after the war.
When discussing why the game would not have a campaign mode, Treyarch studio co-head Dan Bunting revealed that a campaign mode was never planned for Black Ops 4 and that they wanted to try something different and make a game that would be more playable with friends across the board, contradicting reports that the campaign mode was scrapped in the middle of development because there was not enough time to complete it. Treyarch also observed that the majority of Black Ops III players played the game's multiplayer without completing the single-player campaign. An Activision representative later said after the reveal that the decision to drop campaign mode will not be a permanent shift for the series, and that the campaign mode would return in the next Call of Duty game in 2019.
According to a report from Kotaku editor Jason Schreier, originally Treyarch planned Black Ops 4 to have a campaign continuing from the story of Call of Duty: Black Ops III, set in a post-apocalyptic world where four players can progress through the story in a 2v2 scenario, with an option for solo players to play with AI bots. However, in early 2018, the team decided to cancel the campaign mode due to technical concerns, timing, and negative playtesting feedback. Combined with publisher Activision's decision to release the game in October, the team resorted to creating the Blackout battle royale mode as a replacement for the traditional campaign.
On February 6, 2018, Eurogamer indicated that Treyarch's 2018 Call of Duty title would be a new entry in the Black Ops sub-series, following 2015's Call of Duty: Black Ops III. On March 5, Call of Duty news site Charlie Intel received images of gaming retailer GameStop's internal database that showed listings for items that were meant to market Call of Duty: Black Ops 4.
On March 7, 2018, NBA player James Harden was seen prior to playing a basketball game wearing a hat bearing an orange logo. People pointed out the similarities between this logo and previous ones for Black Ops titles, which both featured Roman numerals colored orange. Harden later confirmed that this was indeed advertising for Black Ops 4. On March 8, the game was formally announced by Activision and a teaser trailer released for it; a reveal event was on May 17, 2018.
Call of Duty: Black Ops 4 was released on October 12, 2018, on Microsoft Windows, PlayStation 4, and Xbox One. It is first Call of Duty title to be released in October since Call of Duty 2; titles since then have all been released in November. The release of Call of Duty: Black Ops 4 a month earlier was thought to be due to Rockstar Games's much anticipated release of Red Dead Redemption 2 on October 26. Like previous titles, a private beta for the multiplayer mode was offered to players who pre-ordered the game. On July 11, 2018, Activision and Treyarch announced the dates for the multiplayer beta: PlayStation 4 players had an exclusive first beta weekend from August 3 to 6, while a second weekend from August 10 to 13 was offered to all platforms. The Windows platform received an open beta for all players from August 11 to 13, while players who pre-ordered the game could play from August 10. Activision also announced a beta for the Blackout mode, which took place from September 10 for PlayStation 4, September 14 for Xbox One and Windows, and ending September 17 for all platforms. Like the multiplayer beta, the Windows platforms also had an open beta for Blackout which began September 15.
The Windows version exclusively uses Blizzard Entertainment's Battle.net platform, and will not use or be available on Steam for the first time since 2005's Call of Duty 2 (which got a Steam release later).
Special editions and downloadable contents
On June 11, 2018, Activision and Treyarch announced three special editions available for Black Ops 4: the Digital Deluxe, the Digital Deluxe Enhanced, and the Pro Edition. All three editions contain the Black Ops Pass, a special season pass that grants access to "Classified", a bonus Zombies map available at launch, in addition to four more maps to be released in 2019, as well as twelve multiplayer maps, and four exclusive characters for use in Blackout mode. Rather than distributing new maps via map packs like previous Call of Duty titles, the Black Ops Pass will deliver new content on a more frequent basis throughout the year. Players who pre-order any digital editions of the game on PlayStation 4 also receive the "Back in Black" map pack for Call of Duty: Black Ops III. The pack contains four remastered multiplayer maps: Jungle, Summit, Slums, and Firing Range (all of which are included in Black Ops 4 at launch). A collector's edition titled "Mystery Box Edition" was also announced, which contains various Zombies-themed physical items, such as a collectible Mystery Box based on the mechanic of the same name in-game, lithographs based on the three on-disc Zombies maps, and figure pins based on the four main characters of the Zombies Chaos story. A Windows-only edition containing Multiplayer and Blackout modes called the "Battle Edition" was released on December 6, 2018.
On September 20, 2018, Activision and Sony revealed their partnership for Black Ops 4, which allows the PlayStation 4 version of the game to receive all content updates, including free and paid content, seven days before other platforms, as opposed to the 30-day gap that was present in previous Call of Duty titles.
As opposed to the traditional downloadable content model of four map packs, Black Ops 4 receives frequent updates in the form of "Operations", which are themed events across all game modes, featuring a variety of free and paid limited-time content for the game, as well as the Black Ops Pass content. Following the reveal of the game's third Operation, Grand Heist, Treyarch and Activision announced their plans to feature six Operations in the game for 2019. The game features a tiered loot system called "Black Market Contraband", in which players can earn progress in tiers to earn cosmetic items by playing Multiplayer and Blackout within the duration of an Operation. The Black Market, the in-game virtual store, also features exclusive cosmetic items only purchaseable with "COD Points", a microtransaction currency. COD Points can also be used to trade for Nebulium Plasma, a currency used to craft and receive random Elixirs and Talismans in the Zombies mode. Following an update in February, the game reintroduced purchaseable lootboxes called "Reserve Crates", which contain additional cosmetic items beyond the Contraband stream.
On June 20, 2018, Dark Horse Comics revealed that they would be publishing the second season of the Call of Duty: Zombies comic book series, which was first launched in October 2016. The second season, which is a prequel focusing on the four new characters of the Chaos story, released its first issue on September 5, 2018, with 3 additional issues to follow. Treyarch's Co-Studio Head Jason Blundell and Lead Writer Craig Houston are once again behind the story of the series, and Justin Jordan and Dan Jackson return as writer and colorist, respectively, while Andres Ponce and Mauro Vargas join the series as penciller and inker, respectively. The cover art for each issue is drawn by E. M. Gist.
On September 26, 2018, Activision announced a new 10-issue comic series featuring the Multiplayer Specialist characters, released for free on the official Call of Duty website. The series serves as a prequel to the game, with each issue introducing a Specialist and their background prior to the events of the game.
Upon rumors emerging that Black Ops 4 would not have a single-player campaign mode, reactions from the Call of Duty community were negative. The official confirmation by Treyarch of the absence of a campaign led to many fans expressing their disappointment. In response to the criticism, Dan Bunting, studio co-head at Treyarch, stated in an interview with Eurogamer that "We are delivering so much more of what players spend most of their time doing in our games in the series", implying that fewer fans took their time to play the single-player than the multiplayer. In an interview with Polygon in May 2018, Bunting later revealed that a traditional campaign for the game had never been intended, and appeared to repudiate earlier reports that Treyarch had scrapped work on it due to time constraints.
Call of Duty: Black Ops 4 received "generally favorable" reviews across all platforms according to review aggregator Metacritic. In its 9.5/10 review, Game Informer wrote: "Call of Duty: Black Ops 4 makes a sacrifice that's sure to be off-putting to some with the lack of a campaign, but the surrender of tradition comes with sweeping and significant benefits. Blackout is the best battle-royale experience available today, zombies offers crazy customizable co-op, and multiplayer keeps things grounded for those looking for the classic core."Electronic Gaming Monthly gave the game 8.5/10, writing: "Call of Duty: Black Ops 4 has made some bold changes to the series, and ultimately, they're for the better. The inclusion of a battle royale mode is a first, and even the more familiar multiplayer and Zombies survival mode are not what they once were. Changes are always risky, but in Black Ops 4's case, it worked out for the better."IGN wrote that "Black Ops 4 has a few rough edges, but any of its three modes make for an enjoyable shooter experience that feel distinct and personalized." It gave separate reviews for each mode with Blackout receiving then highest at 9/10, Zombies with 8.5/10 and the Multiplayer with 7.8/10. The whole game was given a score of 8.5/10.
In June 2018, following the reveal of the game's season pass, Activision received heavy backlash from the community for the downloadable content program as it was confirmed that map packs cannot be bought separately from the pass. Players and critics compared the release model unfavorably to other companies' approach toward free content, such as Electronic Arts with Battlefield V, criticizing Activision for focusing on the monetization of downloadable content and microtransactions, and splitting the game's community.
Several weeks after Black Ops 4's release, a microtransaction system allowing for the purchase of cosmetic items which provided no gameplay advantages was incorporated into the game, drawing criticism for being overpriced while offering few benefits in return.Forbes' Erik Kain called the cosmetics system as "[falling] short to various degrees." He criticized that progression in the game's Black Market Contraband, allowing the player to advance through tiers and unlock items, was "far too slow" and encouraged real-world money to speed up progress; Special Orders (cosmetic item bundles) not only required real money, but also subsequent hours of grinding in order to unlock said items; and that the Black Market shop's biggest drawback was that the cosmetic skins were "hot, steaming garbage". In summary, he condemned Activision for being "far, far too greedy at this point". Despite this, in another article, Kain felt the microtransactions did not ruin his overall enjoyment of the game, which remained "very fun, very polished ... a well-balanced first-person shooter." Wesley Yin-Poole of Eurogamer also felt that the game presented a "soul-destroying" grind for players looking to unlock desired items through hours of playtime, inciting them to pay for microtransactions instead and unlock the content sooner.
In February 2019, the game received further criticism when Activision implemented the use of loot boxes into the microtransactions system. Yin-Poole noted how many fans were disgruntled at their design, as they did not note the probability of obtaining an item, and also contained duplicates of items a player may already have gained. He lamented that it felt the "fantastic" core game was buckling under pressure to generate more money for Activision, citing its additional season pass, Black Market Contraband, and paid-for cosmetics, and called the overall design "convoluted, confused and inescapably money-grabbing". Kain echoed these complaints, further criticizing the cost of loot boxes and only being available by paying real-world funds, saying "There are so many ways you can spend your money in Black Ops 4 at this point, it’s just ridiculous." He attributed their inclusion to the game underperforming in sales for Activision. As a result of the loot boxes, some fans also accused developer Treyarch's design chief David Vonderhaar of lying as he had initially stated that unlocking Blackout characters could not be achieved through microtransactions. Vonderhaar responded by saying "I can tell you what we have done and what we plan on doing, but things change that I can not predict or I didn't know about. Doubly true with the business side of things which have little insight into and even less control over ... I answers the questions as best I can with the information I have at the time I am asked."
Black Ops 4 grossed over $500 million in worldwide retail sales within its first three days of release.
The game was the second best selling title in US in November 2018 behind Red Dead Redemption 2. In February 2019, Activision announced that the game did not meet expectations.
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